#pragma once
#include "StdAfx.h"



class CLight
{
public:
	D3DLIGHT9				m_DirectionLight;
	D3DLIGHT9				m_PointLight;
	D3DLIGHT9				m_SpotLight;

public:
    bool					Init();
	bool					Frame();
	bool					Render();
	bool					Release();

public:
	CLight(void);
	~CLight(void);
};
